In-game Help
Beginner guide
1. Create a character
Pick a name (letters and numbers, no spaces), gender, class and your strongest weapon tactic, then set your ability points. Automatic stat allocation is recommended for beginners. Your character also needs a job and a nation; the game asks you to choose them before you can go to a village.
2. The tutorial at Scholium
New characters start at Scholium. On the start map choose DragonRaja Guide for the tutorial, Beginner's Hunting Area to hunt safely, or Go to village (from level 2). In the tutorial, five guides teach you step by step; talk to each one, then walk through the portal to the next stage. You learn:
- The six main buttons: Status, Inventory, Party, Magic, Combat Skill and Skill.
- The bars: red is your life, blue is Mana (Divine for priests), yellow is hunger. Potions restore life and mana; food such as bread fills hunger.
- Switching between peace and battle mode with TAB, and training on dummies.
- Spending level-up points and, for casters, memorizing spells and opening the Magic window (A).
Below level 7 you can return to the beginner area from your village.
3. Your village
Your home village is Helternt (Vyseus), Renus (Zypern) or Barantan (Yllse). Village NPCs include the bank, inn, weapon, armour and clothing shops, blacksmith, herb shop, bakery, general store, temples, the guild office, and a beginner guide NPC near the centre.
4. Portal NPC
From level 11 the portal NPC moves you to other areas for a small fee (1,000 to 9,000 Crit). The list shows only destinations of your nation, and some need a higher level.
5. Safe zone, death and revival
The centre of each nation's village is a safe zone where nobody can fight. If you die, there is no revive button: go to the centre of your village and click the revive NPC standing there. You must be dead, inside the safe zone and close to her. She brings you back with 1% HP, so heal before you head out again. The revive itself costs no experience.
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