In-game Help
The PWP System 3/3
Here are some examples of gaining or losing PWP.
A Vyseus level 108 player kills a Yllse level 103 player with 274 PWP in Hudyne Valley:
Because the Yllse player is 5 levels lower than the Vyseus player, the Vyseus player gains +10 PWP.
As the Yllse player has more than 200 PWP the PWP gain for the Vyseus player is doubled and becomes +20 PWP.
The Yllse player was killed on Vyseus grounds by a Vyseus player and it is thus a defensive kill, giving the Vyseus player a total gain of +30 PWP.
As the Yllse player died on enemy grounds by a player 5 levels higher than him, he loses -10 PWP.
Any other Vyseus players that attacked the Yllse player in the past 10 seconds gain +5 PWP, provided that their level is at most 20 higher.
Vyseus and Yllse players teamed up against Zypern and players from both nations are destroying a Zypern sanctuary stone:
Suppose the final blow is dealt by a Yllse player then all Yllse players in the map will get the PWP reward for destroying an enemy stone while the
Vyseus players get none: only one nation can receive the reward.
A Zypern player destroys a Vyseus stone in Hudyne Valley while Zypern has 3 sanctuary stones left:
All Zypern players in Hudyne Valley gain +60 PWP. Zypern still have 3 sanctuary stones left which means there are still 2 sanctuary stones in Kalaile Village and only 1 left in Renus Outer. Because enemy players cannot get into Kalaile Village yet, there is no defence needed there and therefore only Zypern players in Great Grassland and Renus Outer gain +30 PWP.
Yllse wins the war with 4 sanctuary stones left:
All Yllse players which have a 100 PWP or more gain +20*4 = 80 PWP. If a Yllse player has 940 PWP he will finish war with a 1000 PWP and not 1020 PWP because 1000 PWP is the maximum. The same player will then gain +1000/100 = 10 dual fame and +10*1.5 = 15 fame.
Also note that the conversion is rounded down: a player with 957 PWP will get +9 dual fame and 957*1.5 = 1435.5 = 14 fame.
A level 104 player attacks a sanctuary stone doing 200 damage:
The player will not receive any PWP for this as he needs to do at least 3*104 = 312 damage to the stone.
From the help built into the game client.
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